                                                      
{$VERSION 3.1.0027}
{$CLEO .cs}

// Ultra Gaming SpeedoMeter Viper Edition 

0000: NOP 
0A95: enable_thread_saving 

:NONAME_4
wait 0 
if and
   Actor.Driving($PLAYER_ACTOR)
  $ACTIVE_INTERIOR == 0 
84C8:   not actor $PLAYER_ACTOR driving_flying_vehicle 
84A7:   not actor $PLAYER_ACTOR driving_boat 
jf @NONAME_4 
0811: 1@ = actor $PLAYER_ACTOR car
0390: load_VIPER_dictionary "VIPER"
038F: load_texture "POINTER" as 15 
038F: load_texture "VIPER" as 16 
038F: load_texture "VIPER1" as 17 
038F: load_texture "POINTER1" as 18 
038F: load_texture "RDX" as 19
wait 2500 
jump @NONAME_129 

:NONAME_129
wait 0 
if and
   Actor.Driving($PLAYER_ACTOR)
  $ACTIVE_INTERIOR == 0 
jf @NONAME_585 
00BF: 12@ = current_time_hours, 13@ = current_time_minutes 
if and
  12@ >= 6 
  20 > 12@ 
jf @NONAME_357 
02E3: 2@ = car 1@ speed 
2@ *= 4.0 
03F0: enable_text_draw 0 
03E3: set_texture_to_be_drawn_antialiased 1 
038D: draw_texture 16 position 550.0 360.0 size 191.25 170.0 RGBA 255 255 255 255 
03E3: set_texture_to_be_drawn_antialiased 1 
074B: draw_texture 15 position 550.0 360.0 scale 191.25 170.0 angle 2@ color_RGBA 255 255 255 255 
if 
03C9:   car 1@ damaged 
jf @NONAME_129 
03E3: set_texture_to_be_drawn_antialiased 1 
038D: draw_texture 19 position 550.0 360.0 size 191.25 170.0 RGBA 255 255 255 255 
jump @NONAME_129 

:NONAME_357
wait 0 
if and
   Actor.Driving($PLAYER_ACTOR)
  $ACTIVE_INTERIOR == 0 
jf @NONAME_585 
00BF: 12@ = current_time_hours, 13@ = current_time_minutes 
if or
  12@ >= 20 
  6 > 12@ 
jf @NONAME_129 
02E3: 2@ = car 1@ speed 
2@ *= 4.0 
03F0: enable_text_draw 1 
03E3: set_texture_to_be_drawn_antialiased 1 
038D: draw_texture 17 position 550.0 360.0 size 191.25 170.0 RGBA 255 255 255 255 
03E3: set_texture_to_be_drawn_antialiased 1 
074B: draw_texture 18 position 550.0 360.0 scale 191.25 170.0 angle 2@ color_RGBA 255 255 255 255 
if 
03C9:   car 1@ damaged 
jf @NONAME_357 
03E3: set_texture_to_be_drawn_antialiased 1 
038D: draw_texture 19 position 550.0 360.0 size 191.25 170.0 RGBA 255 255 255 255 
jump @NONAME_357 

:NONAME_585
wait 0 
03F0: enable_text_draw 0 
0391: release_txd_dictionary 
jump @NONAME_4 
